Estranged: Act I is the first instalment in the Estranged game series, released on 16th of January 2014 following 3 years of development. It preceeds the events of Estranged: The Departure.

Estranged: Act I is available on Steam free of charge.

Events of Act I

See also: Fisherman

The game begins with the Fisherman in his boat, gazing at a diary showing that he has been at sea for over 9 weeks. The fisherman hears a curfew message after turning on the radio. A loud crashing sound is heard, and the scene cuts to black.

Following the shipweck, the Fisherman surfaces in Redton, just next to a lighthouse and shipping office. This eventually leads to an encounter with John Derril, who provides the Fisherman with a gun.

Exploring more of Redton, the Fisherman makes their way towards a nature reserve where the first Infected humans are seen, then a train station - stealing a train and heading towards Wentworth. The train is unable to progress past a certain point, and the Fisherman is forced to alight.

Still heading towards Wentworth, the Fisherman encounters more Infected and a blocked road tunnel, and is then forced into a large sewer network. Once inside, the Fisherman is captured by an unnamed guard, who states that "we've been tracking you're movements ever since you entered the facility", from which we can assume the guard works for Arque.

The Fisherman walks free by tipping over the chair they are tied to, and eventually makes it into the Tempest water treatment facility, where they encounter more infected humans.

The facility eventually leads to a coastal path, and to a secret entrance to Arque West, where the Fisherman meets George Richmond. Together, the Fisherman and Richmond repair an overheating generator in the facility, and finally attempt to broadcast an S.O.S. message, to try to alert the outside world to the events on the Island.

The broadcast is unsuccessful due to the signal being jammed by the Satellite Station, and eventually security personnel catch up to the Fisherman and Richmond. The Fisherman escapes to a warehouse containing more security personnel, while Richmond is left behind (his fate unknown).

Following an escape from a heavy firefight in a warehouse, the Fisherman follows a road, crosses an adjacent river, and falls into a cave system below after the floor gives way. This is where the events of Estranged: Act I end, and events of Estranged: The Departure begin proper.